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Space Weirdos - Digital Rules Download PDF

Original price $5.00 - Original price $5.00
Original price
$5.00
$5.00 -
Current price $5.00
Space Weirdos is a “skirmish heartbreaker.” About 10 years ago everyone was publishing their own old-school D&D hacks. Now a bunch of OSR nerds are turning to wargaming and discovering that the minis games are just as bad as RPGs for edition creep and other unforgivable crimes. So I'm publishing a short and sweet set of miniatures rules.

You’re wondering what makes Space Weirdos different from other games. Not much! It takes what I like from other games and mashes it all together.

● Low model count: 5-10 models or so for each side.
● Use any minis you have.
● Short but comprehensive. Everything in one 16 page zine.
● Minimal tokens, but still a few because I like them.
● No tape measures or rulers, all movement and ranges are measured with 5” sticks.
● Uses all your RPG dice (except the d20, d20's get enough love) because dice are fun.
● A points system, but you shouldn’t worry about it too much.
● Alternating activations, opposed rolls, Command Points, and random tables mean everyone is involved and rolling dice all the time.

Also includes:
A separate 4-page solo rules document.
A pdf with tokens, hobby advice, and a warband sheet.
If you like minis games or 40K but giant rulebooks turn you off or seem intimidating, maybe give this a shot.

For any questions regarding the rules within this document please garskegames@gmail.com