All that'z left core rulebook
Digital PDF product
Welcome to the year 2080 – the world lies in ruins. After a disastrous first contact with extraterrestrials, a virus has wiped out almost all of humanity, turning the rest into zombie-like creatures. Only a few survivors still struggle for what remains in the “Lost Lands” – All that’z left.
This 170-page, full-color rulebook contains everything you need to dive into the post-apocalyptic skirmish tabletop game by hf wargaming. Assemble your own group of survivors, lead expeditions into contaminated zones, and secure valuable resources – before hunger, madness, or the undead get you.
Game Concept
All that’z left is an ultra-skirmish tabletop game played with 5–10 miniatures per side on a 90 × 60 cm battlefield. Each model has an individual profile with six attributes (including Ranged Combat, Melee Combat, Agility, Willpower).
The game uses ten-sided dice (D10) and combines tactical movement, mission objectives, and a dynamic escalation mechanic:
- Noise attracts zombies – the more you shoot, the more dangerous the battlefield becomes.
- Activation showdowns determine which model gets to act when.
- Missions range from recovering ancient technology to evacuations or hunting mutated “Contaminated.”
Fight tactically, use cover, secure supplies, and survive in a world long since lost.
Contents
- Complete core rules of the 2nd Edition (2024)
- Lore & factions (United States of Iceland, Heirs of the Tsar, The Lost)
- Campaign and veteran mode
- Scenarios & mission objectives
- Quick references and printable markers
What You Need
- 5–10 miniatures per faction (35 mm scale)
- approx. 20 zombie miniatures
- Ten-sided dice (D10), tape measure (inches), markers & terrain
Experience the struggle for survival on a decaying Earth – lead your crew through the ruins of civilization and discover what truly matters: All that’z left.