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Fantasy Races/Classes Survey

Fantasy Races/Classes Survey

This time we're doing something a little different with our survey. We're interested in what kinds of fantasy characters you'd like to see in hard plastic. We know a lot of you are role-players along with being wargamers and may have different desires for that than what you put onto the fields of tabletop battle! 

Artwork for attention by the excellent DarioFish on DeviantArt - check out his work here.

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Comments

Brendan - September 1, 2023

Apparently there are a number of people requesting catfolk and I would like to add my vote to this but a scifi and fantasy mix, as with the ogres. There are very few companies that produce sci fi catfolk. I have managed to find around a dozen in total and I have been collecting for twenty plus years. Currently conversions is pretty much it unless you want to spend a fortune.

Mitchell Campbell - September 1, 2023

Well, if this is for specific race then I have to go with Gnolls! I love my funny hyena people! And it’s always a blast seeing them take the light in an adventuring party than acting as y’know the bad guys and gals. Seeing them as paladins, rangers, warlocks, wizards and the likes is always fun and a blast!

However this feeling doesn’t stop at them but also includes wolfkin (All the dogmen that some how exist in North America should be and influence!), beastmen (of the goat and bull variety) cat folk and lizardmen!

Ed - September 1, 2023

What about a hero sprue that allows you to turn your existing sets into heroes? So it could come with some halfling and human sized heads, capes, weapons and accessories that would allow you to take your other kits and mod them

Chris - September 1, 2023

Dwarves with muskers/blunderbuses would be really cool!

Gary Hughs - September 1, 2023

North Star already have a lot of options (wizards, barbarians etc.) covered in their plastic Frostgrave sets, so maybe best to concentrate on things like clerics, thieves, servants (bag or box carriers). Basic humanoid with various head options perhaps? Thieves with a musical instrument could become bards, armed with a sickle and handful of plants and they could be a druid.

SOuldark - September 1, 2023

I think you need to make one set for each race – human, elf, half-orc and dwarf with additionaml set for halflings and other races. With all classes available from this set.

Daniel T. Lillis - September 1, 2023

All of them and more Dragon Borne, Tieflings all races all classes, with your horses we need pack mounts bedrolls backpacks ropes pouches scrolls weapons staves’ torches lanterns.

Armando - September 1, 2023

Warlocks for all races.

Martin - September 1, 2023

Male human ranger.

Brooks Flugaur-Leavitt - September 1, 2023

I think a “one-stop shop” adventuring party kit, from which you can build a diverse group of characters, is going to have broader appeal here than dividing kits up by species, gender, or class. Even if it means more generic detailing, it will offer something noone else does.

The archetypal humans, elves, orcs, and variants thereof that populate most RPGs vary in build as much by class as they do by species: head options aplenty can differentiate them with the same bodies. Hand/arm/weapon/accessory options will be more limited in customizability by what “class” clothing they are depicted with than their proportions, so it may be worth fixing the upper or whole arm to the body to ensure clothing compatibility: parting the hand and possibly lower arm off with the weapon or accessory.

Male and female models of the same archetype will use all of the same equipment, so a one-stop shop adventuring party kit could cover all of the above with:
– Multiple head options for masculine and feminine humans, elves, orcs.
– Masc & femme bodies in robes (mages, priests, scribes).
– Masc & femme bodies in wilderness clothes (barbarians, rangers, druids).
– Masc & femme bodies in armor (fighters, knights, paladins).
– Masc & femme bodies in street clothes (bards, rogues, swashbucklers).
– All the hands, weapons, and accessories you can dream up.

Dwarves, and halflings/gnomes are a little trickier, since their statures are so different they can’t share body options with the others. You could probably get away with only armored and unarmored dwarves, and only unarmored halflings/gnomes, differentiating “class” with the same headgear and accessory options the humans/elves/orcs already use. Sufficiently armored bodies could be unisex to save space on the sprue, but unisex doesn’t mean “male” here, it means “too thickly-armored and -padded to tell.”

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