Was wondering if anyone has used the agents or other modern models for a sci-fi/ X-Com style game? Would like to see your models and know what rules you are using, please.
Was wondering if anyone has used the agents or other modern models for a sci-fi/ X-Com style game? Would like to see your models and know what rules you are using, please.
I've not had a chance to do anything like that (yet), but I definitely think the Agents would make excellent Mulder-and-Scully/Men-in-Black/Delta-Green style G-Men for skirmishing against cryptids, global conspiracies, lizard people, ancient astronauts, Cthulhu cults, and feral cannibal hillbillies lurking in national parks full of Missing 411 tourists - all the usual suspects.
Now, I'm not saying they're looking for aliens, but...

A couple years ago I was playing around with the idea of a dungeon-crawler type wargame set in a modern x-files type world. The agents didn't exist yet, so I was using ooh rah for the soldier-types, winter ww2 models for trench-coat wearing federal agents, frostgrave wizards for the local occultists, and a LOT of creative liberties for the in-over-their-heads local teenagers. I should really go back and workshop it some more, there were some pretty neat ideas and I have some more time to playtest and goof around with ideas.
In the meantime, I'd recommend checking out BLKOUT. It's a pretty cool seeming concept, and the rules are free! I haven't checked it out only because you need to input you credit card info to "buy" a free pdf, and that rubbed me the wrong way.








