138th Brakkus "Hull Breakers" (Spacenam)


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    Model: Wargames Atlantic "Spacenam" infantry

    Additions: GW Cadian head, Mad Robot miniatures NVGs, green stuff sleeves

    Lore

    Drawn from the shattered world of Brakkus Prime, the 138th Brakkus Hull Breakers are renowned for their brutal effectiveness in close-quarters engagements. Raised amidst the labyrinthine wrecks of ancient starships, these Guardsmen are forged in the shadows of rusted hulls and choking fumes. Their homeworld’s doubled gravity has produced soldiers of tremendous physical strength, while generations of survival in the derelict void hulks have honed their ability to fight in the dark, the tight, and the airless.



  • This looks sick as hell!! any plans for vehicles?


  • I wanted to include a small painting blog of the process I went through.

    I decided the Spacenam kits really interested me so for a very reasonable price, I picked up a box and put them together. I don't play any tabletop games but I do enjoy dabbling in the lore/world of a certain UK company. 

    So I decided to see how an old school Cadian head would fit on these guys. After smoothing out the helmet which I thought look more realistic without the large symbol on the front.

    hopefully the sunglasses will help him a bit.

    Deciding I liked the brutal industrial look. I decided to start putting a squad of 10 together. With a Sergeant, medic, and two special weapons.

    I have never been a fan of the no sleeve catachans look however. So I broke out the green stuff.

    I mixed 50/50 greenstuff and milieput with the help of some soft color shapes and got a rough rolled sleeve look. Then I decided they needed unit patches.

    one soldier got a cape and a scope to make him a "designated marksman" or sniper. Most others got the barrels of their rifles swapped out with lasguns.

    I decided to base them next and wanted to go with an churned up urban city fight. Most of the Spacenam guys looked like they were running so I wanted to give the impression they were storming across no man's land.

    Next I primed them.

    I wanted to implement an urban camo as the lore for these guys started to come to me. Instead of being jungle fighters like their GW inspiration, they would be from a massive ship breaking world. Chat GPT helped me fill in the background. So they would need a dark urban theme.

    Then I decided to build up the urban camo.

    I built up some very small wavey lines and then layered it with som lighter gray. The armor would complement the camo fatigues with a very light grey.

    I wanted them to have a sickly pale skin tone as these guys have essentially grown up in decaying ships and be subjected to who knows what chemicals.

    Then I built up the pouches and other details. I felt like most pouches in the munitorium stores would probably be painted a standard OD green rather than closely match their armor. Somehow it just seemed more realistic to me.

    After that I brought it up to the first picture I posted. Still working through these guys as this was my second test model. I want to give him a quick varnish and an oil wash to give some more depth.

    Let me know what you think!


  • @timbus the thirteenth 

    Thanks! I will probably get them a 3D printed AFV eventually.

    There is a designer called Nfeyma who has a lot of cool designs.


  • The one bit of feedback I'd maybe give is that the red, white, and black armband looks a lot like a swastika from a distance. Some people want that, others don't. Either way, cool models, look forward to seeing more if you make them.


  • I appreciate the feedback. The "hullbreaker" symbol is supposed to be a hammer. It was very difficult to implement at this scale. I don't think it looks at all like that symbol. I do think you comment speaks to the fact that it doesn't read 100% well. So I will need to think of ways to improve it. Perhaps I need to find a decal. There are some small leagues of votan decals of gears that could work.

    I will also say that I believe your comment was well intentioned, but could be interpreted to imply that "I wanted it" to appear like a inflammatory symbol. Obviously this was not the case. I don't think this is how you intended it, but some people perhaps have these things more on the mind than others.


  • I am so sorry, I didn't mean to say anything like that!! I more meant that some people like to put irl historical influences in their minis, and some people want to avoid that kind of thing. I'm in the second camp, but given 40k has a lot of nazis-in-space imagery, I imagine some people wouldn't mind if their logo looks a bit like a real symbol. I'm also pretty sensitive to things that look a bit like nazi imagery after a couple of nasty experiences at a LGS. Bleh. 

    If you do want to change it up, I really do think changing the red to either a different color or a different shade would remove any connotations (personally, I think orange or purple might look cool). And if you don't think the resemblence is strong enough to warrant a change, I accidentally put a very prominent punisher logo on a night lord once, so I'm in no position to judge. Sorry about any offense I caused, I really do think these guys are sick and I look forward to seeing more!


  • i second the color change for the rim to something other than Red. especially since the red stands out a lot compared to the camo colors, would make them easier to see in the field.

     

    and i'm not sure a hammer is the symbol that best fits the "hull breaker" name either. hammers are usually tools more of ship construction than ship breaking. Ship breaking tends to be done with drills, saws, and grinders.


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