medieval skeleton upgrade kit


  • I think it could be kinda neat to have a kit that turns the bronze age themed skeletons into medieval ones. It could have skulls with nasal helmets and kettle hats, as well as weapon arms with medieval swords and axes, and a couple heater shields to go with them. Honestly, a sprue of just heater and kite shields would also be pretty cool.



  • @Chainface Not really sure why you don't just ask for a full set of medieval skellies and get some armored bodies to boot, but it's not an unreasonable suggestion and I think has been proposed before.

    You can already get sprues of heater and kite sheilds, just not  from WA so those might not be a bad idea for later, (like Victrix does them on thier own seperate sprues with boxes for each, you could use the heater sheild box to equip 2 WA skellie infantry sets if archers are added and the kite sheild box would cover 1 infantry and cavalry set of the boneheads, and thats just Victrix I am pretty sure a couple of other companies have them as well).


  • Yeah, with how many digital undead kits they do, I think it's pretty clear they like to do skeletons. I'd love some saxon-styled armored skellies, personally. Chuck armored skellies into sprue games if you haven't already! 


  • @timbus the thirteenth I think Norman skellies would be a better all rounder undead set than saxons, that said we are limited to one entry (mine was "basic armored torso body sprue" for General Accoutrements) that said I am sure there are at least 5 or 6 armored skellie proposals with diffrent cultures in mind. (outside of European armies, skellie samurai and ashigaru would be welcome addition to a couple of tables)


  • The main reason i suggested an upgrade sprue was because I assume it would be easier and quicker to bring into production. Personally I prefer the largely bare skeleton design, so armored bodies aren't really a priority for me.

    Hypothetically they could then separate the bronze age bits onto a separate sprue and keep the bodies on their own sprue. This would make it easy to package different skeleton types, with each box including a couple body sprues and then the head/weapon sprue for whichever era. This would also make introducing new skeletons from different cultures easier as well I think.


  • @Brian Van De Walker honestly i think saxons would be slightly more useful, since if it's just sword arm and head swaps to fit to the standard bodies, you could use nasal helms and the round shields (which can be handled via the existing dark ages shield sprue) to represent a whole host of different groups across the medieval period, not just saxons.

    heck, you could even toss in extra heads with the helmets used in the dark ages army builder set, plus maybe a few late roman ridge helmets, letting you use them as goths, huns, etc as well.


  • honestly, I have basically no clue what the difference is between saxons and normans, lol. all I want is scale mail and curved swords, which to me is classic 'armored skellies' look. Its definitely one that exists though


  • for skeletons, mostly the use of kite shields instead of round shields.


  • I think the debate between norman or saxon skeletons is kinda beside the point. In my theoretical sprue scheme, the norman skeletons would be in the medieval skeleton army builder set, while the saxons would be in the dark age skeleton army builder set (which could also include, among others, late roman helmets and weapons). The only difference between the two sets would be what shield sprue is included, and which weapons/heads sprue is included. The overall setup would be similar to the regular dark age army builder set, but with skeletons. Existing bronze age skeleton heads and weapons could be expanded to fill out a full sprue of bronze age options.

    My focus on the medieval skeletons is mostly because of the fairly recent knights/serjeants/peasant sets that were released for barons war.


  • @Mithril2098 you get the vision.

    @Chainface yeah sorry, I didn't mean to hijack the thread. I think the issue is that skeletons specifically are supposed to lag about an era 'behind' wherever they're being used. so bronze age skeletons fit the dark ages, dark ages fit medieval, and then medieval skeletons would more fit the renaissance. so for 'medieval era skeletons', I'd kind of want them to lean more towards the dark ages. but also I'm a huge dork for undead, so it probably doesn't matter to the average person lol.


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