Gloom Trench 1926th is a new war game by Ficckle dice set in 1926. There is a very brief desciption of "Fluff" on the web site and a book. When one gets down to it, unless with my lack of time I`ve missed it, there seems no real explanation from "the starting rift", to the events of 1926 when the game is set.
One -It starts on a Scotish island with a rift. Creatures come through.
Two -An "A' Bomb is used {to seal the rift?) .
Three- The Island dissapears then returns minutes later.
Four - Its1926. I can find nothing to say how it develops from the Island to involve the world.? (Or have I missed some pages).
Five - The figures are great, scale pefectly for WGA, so the basic troops of all nations can be WGA, it will blend in nicely with A War Tranformed, so multi value for the figures. Its got a lot going for it rules etc are free downloads. It does a really sad and well sculpted group of male and female prisoners. That will add rescue scenerios to your games, There are Russian troops with heavy wheeled machine guns dressed for cold weather.
Six - In the book the "Rift" was cold, ice formed in the room. Quite a few figures painted by the artist have snow on their bases and a tiny bit of the description on the site mentions "Winter is coming".
Seven - Whether this means that the world of 1926 is now covered in snow, I can`t say, so it makes finishing of bases, a bit of a pain as snow can limit play ability in transferring from game to game
My main thoughts of Gloom Trench 1926. is that figure and Rules are good the "Fluff" is splintered. Anyone finding more, "Drop us a link please". Cheers Geoff