@Brian Van De Walker "The other issue that did come up each time this has been talked about which effects both the manufacturer and the model builder is "what outfit do we do the genric bodies in?" because believe it or not "generic" either doesn't actually exist for wargame mini topics or is subject to such a long list of interpretations it may as well not exist."
Yeah, this, to a large extent. I probably wouldn't be a customer for this sort of product, unless "generic" were something that I could find a wide variety of uses for. Admittedly, I'm probably not representative of the hobby, but I'm more flexible about the details, I think, than most wargamers: if the "generic" thing isn't EXACTLY what the customer wants - the details, right down to the buttons, aren't exactly correct - then it has a big chance of falling flat.
That is, the problem becomes an insane balancing act between being "generic" enough to be useful for enough people that it isn't economically invalidated because it's too niche, without alienating the buyers who demand the bits to be very specific to their niche: it's probably an impossible balancing act, with few compromises that could be made that would make just enough people happy to be economically viable.
So, I guess the "generic" requirements might best come down to:
- The bodies would need to be distinct enough from the mainstream products, that WGA isn't undercutting the market for them.
- The bodies would need to be vague enough to fit into a variety of eras, settings, or genres to please just enough customers, without depending too heavily on details that would disqualify them for any particular purpose. (Fantasy and Sci-fi are more forgiving than historical subjects in this respect.)
- The bodies might otherwise be something that supplements a popular product, without replacing it, by filling an unusual side-niche to the popular product: variations on poses or uniforms, for example.
With that in mind, for a starting place, I can only ask myself, what sort of "generic body" kit might WGA make, that might get me off the fence to buy it?
- No-frills nondescript robes, of the sort favored by generic "medieval fantasy" Frier Tuck monks, grim reapers, warlocks and wizards, clerics, and cultists everywhere, with or without ragged hems, rips and tears, etc. Their use in classic fantasy is a no-brainer here, as is pulp and gothic horror; sci-fi is no problem here, either. You might also get some historical gamers willing to handwave a few details to use them for Dark Ages, Medieval, or Renaissance purposes. Paint in solumn ash, brown, or black for most general purposes, or add reds, yellows, or other colours as required to fit in with the rest of the cult. Perfect for soaking up spare daggers and clubs and all of those hooded heads you've got sitting around from various medieval kits, but use your imagination: zombie heads will look fine here, and there's no reason that your cultists can't be armed with machine guns or sci-fi weapons, if your genre-of-choice is pulp horror or grimdark sci-fi.
- Non-specific Greatcoats/Trenchcoats, of the sort favored by ahistorical Trench Crusaders, noir detectives, Boris Badinoff's fellow spies and saboteurs, blade runners, old-fashioned pulp villains and vigilantes, and edgy Goth kids everywhere. Most commonly encountered in khakhi, olive drab, grey, or blue, or you can be an individual and dye it black like all the other rebels. You will probably need to supply your own fedora, slouch, or homberg hat, and your own cool handgun, before you can begin haunting the city streets by night to fight crime. Otherwise, a great option for soaking up all those handguns you aren't using on The Front.
- General-purpose military tunics over trousers tucked in jackboots, with or without pistol belts and harnesses. Arrogance in Uniform: incarnate, acceptible for military, security, or police use across the galaxy, fine for equipping a friendly Space Patrol or rebel alliance if painted in a pleasant putty-white or light grey-blue, but even better in black as the official uniform of any big-bad's goon squads and secret police. Now, bring your own caps and blasters, and repeat after me: Halt - papers, please! A great destination for any of the spare rifles, machine guns, handguns, and the like left over from your 20th-century or sci-fi projects, and they're bound to look stylishly authoritarian with any spare service caps, forage caps, campaign hats, or garrison caps.
- Simple gambesons over high boots, for when metal fantasy armor is overkill, especially ever since Game of Thrones made this combination look so cool, in classic somber blacks and browns, of course, though I'm sure they'll look great in just about any colour you like. Probably suitable enough for historical situations, but certainly useful for fantasy armies (your rangers, rogues, and the like will love them), and you might even get some mileage from them in spaaaaace! as the costume of choice for edgy Proud Warrior Races around the galaxy. Will look fine with any spare bare heads from almost any era, any loose sword arms you've been saving for a rainy day, and probably just about any iron or leather caps and any general medieval weaponry you've got around.
- Cannon Fodder Jumpsuits, of exactly the sort worn by... the Cannon Fodder. Perfecdt for soaking up those Cannon Fodder bits, of course, and pretty much an obvious choice for use with the Death Fields Upgrade Sprue or the two digital Alien Heads sets, but if you use your imagination, there's a lot more you can do with these generic boiler suits for use as space suits or blue-collar uniforms for space crewmen, flight crews, tank crews, cyberpunk factory drones, cyborgs, and more. Great for absorbing pretty much any heads, and any modern and sci-fi weaponry in your bits-bin. For a good time, arm them up with some of those spare dark-age and medieval weapons, and turn them loose in a Death Fields arena against giant spiders, dinosaurs, dire bears, giant apes, halflings, or any other rabid, vicious animals.... (Seriously, the Cannon Fodder concept probably fit the "just bodies to combine with random head-and-weapons bits" role perfectly, and as such, perhaps didn't technically need to come with arm and head bits, though I'm not complaining about them!)
- Victorian Civilian costumes, like generic waistcoats and coats for men, and long dresses for women, suitable for absorbing any revolvers, double-barrel shotguns, WWI weapons, cowboy hat heads, flat caps, and the like in the bits box, to populate wild western towns or gaunt New English American Gothic small towns of cosmic horror with. In fact, a lot of civilian subjects are maybe best handled as "army builder" body sprues like this, for arming partisans, rebels, militias, peasant conscripts, mobs, gangs, cults, and the like, now that the Pulp Survivors and Classic Fantasy villagers have provided us with so many excellent bits options to work with.
- Loose, simple shirts over trousers with sandals, the standard-issue costumes for peasants around the world for a large part of recent history. Easily suitable for fantasy and classic dark-corners-of-the-earth pulp, and perhaps with a little handwaving also anything historical from the Dark Ages up to Imperial Conquests and beyond into the 20th century, for bandits, pirates, and revolutionary militias and mobs. Great for absorbing any surplus machetes, daggers, clubs, bows-and-arrows, hatchets, and military surplus guns ranging from black-powder up to the AK-47 and RPG. White is the classic colour and pastels and other light colours will also work fine, but you're free to use your imagination here, including "black pajamas" and the like. You'll need to supply your own suitable hats, bandanas, kheffiyas, and so on, but most bare heads you have on hand will probably work fine here. Viva le Revolucion!
- Seated figures, in any popular costume/theme, suitable for filling the seats of troop transport trucks, APCs, etc. Perhaps with one arm resting comfortably in the figure's lap or by their side. Anyone who needs to seat a bunch of figures in one of these vehicles or into a tavern scene or whatever, probably has a bunch of spare heads and arms already. But seated passengers? A bit harder to come by!
Some extras I wouldn't mind seeing packaged with a "bodies-only" kit:
- Little hemispherical neck adapters for attaching the flat historical-style heads to Death Fields (and Warhammer/40K) style bodies with hollow sockets. Probably nearly nonsensical if the body kits that use the historical flat neck joins, but would save a LOT of kitbashing time and trouble if included with bodies that use the Death Fields-style ball-and-socket necks.
- Where appropriate (generally unarmored), extra capes, scarves, kerchiefs, or other "neckwear". These are always great when we get them, but there aren't many of them in normal kits, and they're in relatively short supply compared to arms and heads.
- Where appropriate (generally heavily armored), some shoulder armor/pauldroons. These rarely-supplied but simple bits come up in requests at least from time to time, and are a great way of adding some variety and drama to armored fantasy and sci-fi subjects.
But, that's just me. What would be more useful for YOUR generic body sprue needs?